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iron man simulator 2 script

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iron man simulator 2 script

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iron man simulator 2 script

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iron man simulator 2 script

Will bring player to you'. Use ;lockws to lock. .. rmtfnctn:GetFullName() .. " | RemoteFunction"), print(" game." '[130] fixcam -- Fixes/resets your camera', lplayer = game:GetService("Players").LocalPlayer, lplayer.CharacterAdded:Connect(function(character), function GetPlayer(String) -- Credit to Timeless/xFunnieuss, for i,v in pairs(game:GetService("Players"):GetPlayers()) do, if v.Name:lower():sub(1, #String) == String:lower() then, adminversion = "Reviz Admin by illremember, Version 2.0", print(plr.Name..": "..tick().."\n"..chat), game:GetService("Players").PlayerAdded:connect(function(plr), ScreenGui.Parent = game:GetService("CoreGui"), Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1), Frame.Position = UDim2.new(0.5, 0, 0, 10), CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843), CMDBAR.BackgroundTransparency = 0.20000000298023, CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0), CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098), CMDBAR.Text = "Press ; to type, Enter to execute", local closegui = Instance.new("TextButton"), CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804), CMDSFRAME.Position = UDim2.new(0, 315, 0, 100), CMDSFRAME.Size = UDim2.new(0, 275, 0, 275), ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922), ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0), ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0), ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0), TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0), TextLabel.FontSize = Enum.FontSize.Size18, TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! ThatBoiRaven. "; if string.sub(msg, 1, 8) == (prefix.."savepos") then, saved = lplayer.Character.HumanoidRootPart.CFrame. "; if string.sub(msg, 1, 7) == (prefix.."reach ") then, v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))), if string.sub(msg, 1, 8) == (prefix.."noreach") then. Iron Man Simulator 2 Hack! School Oakland University Course Title BIO 3400 Uploaded By Seandavis9877 Pages 23 Key Term iron man simulator 2 script Roblox Iron Man Simulator OP Script Gui,Kill All And More!! game link: Iron Man Simulator 2 [BETA] - Roblox teleports to players and auto attack script: Code: _G.on = true -- true or false if false then stop loop Apr 23rd, 2019. Sign up, it unlock many cool features! By continuing to use Pastebin, you agree to our use of cookies as described in the, -- Welcome to Iron Man Simulator 2 Aristois's Green UI --, -- Iron Man Simulator 2 UI Hack Script --, -- Script made By DanPlayz aka Aristois! Dancing girls. '[119] disable -- Disables your character by removing humanoid'. '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player'. '[55] blockhead -- Removes your head mesh'. '[105] clickdel -- Delete any block you press q on, client sided'. Text = "You need a tool in your backpack for this command! Jul 29th, 2019. Jun 5th, 2019. 56 min ago ---- DO NOT EXECUTE MORE TIMES UNLESS YOU DIE/GET A NEW SUIT -- -- Make Sure to Re-Execute the script if you get a new suit or get killed. Tags Photo, Storytelling, Animation Concepts delays, #Lines:29 #Actors:3 #Costumes:5 | 3.70 KB, HTML | '[126] stare [plr] -- Turns your character to stare at another player'. Never . Not a member of Pastebin yet? '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on'. | 3.70 KB, HTML | --, -- DO NOT EXECUTE MORE TIMES UNLESS YOU DIE/GET A NEW SUIT --, -- Make Sure to Re-Execute the script if you get a new suit or get killed. Local Local Local NewGuiPart1 = Example. And he jumps out said aeroplane, landing on a stage. Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! "; if string.sub(msg, 1, 6) == (prefix.."view ") then, if game:GetService("Players")[v.Name].Character.Humanoid then, game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid, if string.sub(msg, 1, 7) == (prefix.."unview") then, game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid, if string.sub(msg, 1, 6) == (prefix.."goto ") then, if string.sub(msg, 1, 4) == (prefix.."fly") then, repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid'), local T = lplayer.Character.HumanoidRootPart, local CONTROL = {F = 0, B = 0, L = 0, R = 0}, local lCONTROL = {F = 0, B = 0, L = 0, R = 0}, local BV = Instance.new('BodyVelocity', T), BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), lplayer.Character.Humanoid.PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, lplayer.Character.Humanoid.PlatformStand = false, if string.sub(msg, 1, 6) == (prefix.."unfly") then, if string.sub(msg, 1, 6) == (prefix.."chat ") then, game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All"), if string.sub(msg, 1, 6) == (prefix.."spam ") then, if string.sub(msg, 1, 7) == (prefix.."unspam") then, if string.sub(msg, 1, 10) == (prefix.."spamwait ") then, if string.sub(msg, 1, 8) == (prefix.."pmspam ") then, if string.sub(msg, 1, 9) == (prefix.."unpmspam") then, if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 10))) do, if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 12))) do, v.Character["Right Leg"].Anchored = false, v.Character["Right Arm"].Anchored = false, if string.sub(msg, 1, 9) == (prefix.."unlockws") then, local a = game:GetService("Workspace"):getChildren(). With the world now aware of his dual life as the armored superhero Iron Man, billionaire inventor Tony Stark faces pressure from the government, the press, and the public to share his technology with the military. '[81] loadpos -- Teleports you to your saved position'. Iron Man Simulator 2 Nano Suit Hack (2020) AnonymousTutorials 706 subscribers Subscribe 80K views 2 years ago This is the first video ever with Iron Man Simulator 2 Hack! --. Text = "Automatically colleting tools dropped. 0. Text = "Click delete has been disabled. '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode'. Will bring player to you,\n[3] spin [plr] -- You need a tool! Iron Man Simulator Script GUI Prime Exploits 215 subscribers Subscribe 63K views 3 years ago Like and subscribe, i will be posting more Exploit scripts. Iron Man Script Takeaway #2 Iron Man Characters Iron Man characters in the script all have origins to the comics, but with some small differences. Enjoy using Reviz Admin! The Script: | 20.44 KB, We use cookies for various purposes including analytics. '[5] attach [plr] -- You need a tool! '[71] swap [plr] -- You need a tool! '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled'. Text = "Reset or use ;respawn to remove. "; if string.sub(msg, 1, 8) == (prefix.."loadpos") then, lplayer.Character.HumanoidRootPart.CFrame = saved, if string.sub(msg, 1, 6) == (prefix.."bang ") then, Anim2.AnimationId = "rbxassetid://148840371", local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2), if string.sub(msg, 1, 7) == (prefix.."unbang") then, if string.sub(msg, 1, 10) == (prefix.."bringmod ") then, for i,ch in pairs(obj:GetDescendants()) do, ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame, ch.CFrame = lplayer.Character["Left Leg"].CFrame, ch.CFrame = lplayer.Character["Right Leg"].CFrame, ch.CFrame = lplayer.Character["Head"].CFrame, if string.sub(msg, 1, 8) == (prefix.."respawn") then, local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name, local hum = Instance.new('Humanoid', mod), local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1, if string.sub(msg, 1, 9) == (prefix.."shutdown") then, game:GetService'RunService'.Stepped:Connect(function(), for i,v in pairs(game:GetService'Players':GetPlayers()) do, if v.Character ~= nil and v.Character:FindFirstChild'Head' then, for _,x in pairs(v.Character.Head:GetChildren()) do, if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end, if string.sub(msg, 1, 8) == (prefix.."delobj ") then, for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do, if string.sub(msg, 1, 8) == (prefix.."getplrs") then, for i,v in pairs(game:GetService("Players"):GetPlayers())do. "; if string.sub(msg, 1, 9) == (prefix.."toolsoff") then, if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then, if string.sub(msg, 1, 6) == (prefix.."reset") then, if string.sub(msg, 1, 7) == (prefix.."state ") then, if string.sub(msg, 1, 9) == (prefix.."gravity ") then, game:GetService("Workspace").Gravity = string.sub(msg, 10), if string.sub(msg, 1, 10) == (prefix.."looprhats") then, if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then, if string.sub(msg, 1, 10) == (prefix.."looprtool") then, if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then, if string.sub(msg, 1, 10) == (prefix.."givetool ") then, for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do, for i,player in pairs(GetPlayer(string.sub(msg, 11))) do, if string.sub(msg, 1, 14) == (prefix.."givealltools ") then, for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do, for i,player in pairs(GetPlayer(string.sub(msg, 15))) do, if string.sub(msg, 1, 5) == (prefix.."age ") then, for i,player in pairs(GetPlayer(string.sub(msg, 6))) do, game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days! Iron Man 2 - subtitles like script; Search. Parents = Games. | 4.28 KB, Java | Use ;resetprefix to reset to ;"; if string.sub(msg, 1, 12) == (";resetprefix") then. RoSploitzer. '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you'. 70% 100. | 20.44 KB, We use cookies for various purposes including analytics. '[12] orbit [plr] -- Makes you orbit the player'. Get loads of free insane scripts here for you to use with loads of exploits we have at our exploits page come check them out and have some fun on roblox. Consider using a different admin script. '[120] enable -- Enables your character by adding humanoid'. IronMan Simulator GUI. '[9] freefall [plr] -- You need a tool! '[16] fecheck -- Checks if the game is FE or not'. '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model'. Iron Man: Battlegrounds. .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true), if string.sub(msg, 1, 10) == (prefix.."noremotes") then, if string.sub(msg, 1, 10) == (prefix.."tpdefault") then, if string.sub(msg, 1, 8) == (prefix.."stopsit") then, if string.sub(msg, 1, 6) == (prefix.."gosit") then, if string.sub(msg, 1, 8) == (prefix.."version") then, if string.sub(msg, 1, 8) == (prefix.."clicktp") then. By continuing to use Pastebin, you agree to our use of cookies as described in the. 16 min ago '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name'. '[73] glitch [plr] -- Glitches you and the player, looks very cool'. 4,511 . .. v:GetFullName() .. " | BindableFunction"), print(" game." '[2] bring [plr] -- You need a tool! ["Text"] = "Hi Welcome to IronMan Simulator Gui", ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, SuitsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), SuitsFrame.Position = UDim2.new(0.442181289, 0, 0.328769892, 0), SuitsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame.Name = "FunctionButtonFrame", FunctionButtonFrame.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame.BackgroundTransparency = 0.5, FunctionButtonFrame.Position = UDim2.new(0, 0, 1.03032207, 0), FunctionButtonFrame.Size = UDim2.new(0, 140, 0, 289), ScrollingFrame.Parent = FunctionButtonFrame, ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrame.BackgroundTransparency = 1, ScrollingFrame.Position = UDim2.new(0.0567375869, 0, 0, 0), ScrollingFrame.Size = UDim2.new(0, 133, 0, 275), Mark12.BackgroundColor3 = Color3.new(0, 0, 0), Mark12.BackgroundTransparency = 0.94999998807907, Mark12.Position = UDim2.new(0, 0, 7.80730629, 0), Mark12.TextXAlignment = Enum.TextXAlignment.Left, Mark13.BackgroundColor3 = Color3.new(0, 0, 0), Mark13.BackgroundTransparency = 0.94999998807907, Mark13.Position = UDim2.new(0, 0, 9.33815861, 0), Mark13.TextXAlignment = Enum.TextXAlignment.Left, Mark14.BackgroundColor3 = Color3.new(0, 0, 0), Mark14.BackgroundTransparency = 0.94999998807907, Mark14.Position = UDim2.new(0, 0, 9.33815861, 0), Mark14.TextXAlignment = Enum.TextXAlignment.Left, Mark19.BackgroundColor3 = Color3.new(0, 0, 0), Mark19.BackgroundTransparency = 0.94999998807907, Mark19.Position = UDim2.new(0, 0, 4.48101521, 0), Mark19.TextXAlignment = Enum.TextXAlignment.Left, Mark2.BackgroundColor3 = Color3.new(0, 0, 0), Mark2.BackgroundTransparency = 0.94999998807907, Mark2.Position = UDim2.new(0, 0, 9.33815861, 0), Mark2.TextXAlignment = Enum.TextXAlignment.Left, Mark21.BackgroundColor3 = Color3.new(0, 0, 0), Mark21.BackgroundTransparency = 0.94999998807907, Mark21.Position = UDim2.new(0, 0, 9.33815861, 0), Mark21.TextXAlignment = Enum.TextXAlignment.Left, Mark23.BackgroundColor3 = Color3.new(0, 0, 0), Mark23.BackgroundTransparency = 0.94999998807907, Mark23.Position = UDim2.new(0, 0, 9.33815861, 0), Mark23.TextXAlignment = Enum.TextXAlignment.Left, Mark27.BackgroundColor3 = Color3.new(0, 0, 0), Mark27.BackgroundTransparency = 0.94999998807907, Mark27.Position = UDim2.new(0, 0, 9.33815861, 0), Mark27.TextXAlignment = Enum.TextXAlignment.Left, Mark28.BackgroundColor3 = Color3.new(0, 0, 0), Mark28.BackgroundTransparency = 0.94999998807907, Mark28.Position = UDim2.new(0, 0, 9.33815861, 0), Mark28.TextXAlignment = Enum.TextXAlignment.Left, Mark3.BackgroundColor3 = Color3.new(0, 0, 0), Mark3.BackgroundTransparency = 0.94999998807907, Mark3.Position = UDim2.new(0, 0, 9.33815861, 0), Mark3.TextXAlignment = Enum.TextXAlignment.Left, Mark30.BackgroundColor3 = Color3.new(0, 0, 0), Mark30.BackgroundTransparency = 0.94999998807907, Mark30.Position = UDim2.new(-0.695035458, 0, 9.3435154, 0), Mark30.TextXAlignment = Enum.TextXAlignment.Left, Mark31.BackgroundColor3 = Color3.new(0, 0, 0), Mark31.BackgroundTransparency = 0.94999998807907, Mark31.Position = UDim2.new(-0.439716309, 0, 9.05913639, 0), Mark31.TextXAlignment = Enum.TextXAlignment.Left, Mark33.BackgroundColor3 = Color3.new(0, 0, 0), Mark33.BackgroundTransparency = 0.94999998807907, Mark33.Position = UDim2.new(0.638297856, 0, 9.18121338, 0), Mark33.TextXAlignment = Enum.TextXAlignment.Left, Mark4.BackgroundColor3 = Color3.new(0, 0, 0), Mark4.BackgroundTransparency = 0.94999998807907, Mark4.Position = UDim2.new(0, 0, 6.0524435, 0), Mark4.TextXAlignment = Enum.TextXAlignment.Left, Mark40.BackgroundColor3 = Color3.new(0, 0, 0), Mark40.BackgroundTransparency = 0.94999998807907, Mark40.Position = UDim2.new(0, 0, 9.33815861, 0), Mark40.TextXAlignment = Enum.TextXAlignment.Left, Mark6.BackgroundColor3 = Color3.new(0, 0, 0), Mark6.BackgroundTransparency = 0.94999998807907, Mark6.Position = UDim2.new(0, 0, 9.33815861, 0), Mark6.TextXAlignment = Enum.TextXAlignment.Left, Mark9.BackgroundColor3 = Color3.new(0, 0, 0), Mark9.BackgroundTransparency = 0.94999998807907, Mark9.Position = UDim2.new(0, 0, 9.33815861, 0), Mark9.TextXAlignment = Enum.TextXAlignment.Left, Mark20.BackgroundColor3 = Color3.new(0, 0, 0), Mark20.BackgroundTransparency = 0.94999998807907, Mark20.Position = UDim2.new(0, 0, 9.33815861, 0), Mark20.TextXAlignment = Enum.TextXAlignment.Left, Ironlad.BackgroundColor3 = Color3.new(0, 0, 0), Ironlad.BackgroundTransparency = 0.94999998807907, Ironlad.Position = UDim2.new(0, 0, 9.33815861, 0), Ironlad.TextXAlignment = Enum.TextXAlignment.Left, closeSuitFrame.Parent = FunctionButtonFrame, closeSuitFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeSuitFrame.BackgroundTransparency = 1, closeSuitFrame.Position = UDim2.new(0.868402421, 0, -0.0867609233, 0), closeSuitFrame.Size = UDim2.new(0, 19, 0, 21), closeSuitFrame.Font = Enum.Font.SourceSansBold, closeSuitFrame.TextColor3 = Color3.new(1, 1, 1), Title.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), Title_2.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_2.Position = UDim2.new(0.329381615, 0, 0.0141136535, 0), ModsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), ModsFrame.Position = UDim2.new(0.441944301, 0, 0.296888858, 0), ModsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame_2.Name = "FunctionButtonFrame", FunctionButtonFrame_2.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_2.BackgroundTransparency = 0.5, FunctionButtonFrame_2.BorderSizePixel = 0, FunctionButtonFrame_2.Position = UDim2.new(0, 0, 0.95238167, 0), FunctionButtonFrame_2.Size = UDim2.new(0, 141, 0, 261), UIListLayout_2.Parent = FunctionButtonFrame_2, Frame.BackgroundColor3 = Color3.new(1, 1, 1), Frame.Position = UDim2.new(-0.00709219836, 0, 0.108843535, 0), namebox.BackgroundColor3 = Color3.new(0, 1, 0.498039), namebox.BackgroundTransparency = 0.60000002384186, namebox.Position = UDim2.new(-0.00106382323, 0, 0.523966491, 0), Title_3.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_3.Position = UDim2.new(0.166261271, 0, -0.985886335, 0), closeModsFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeModsFrame.BackgroundTransparency = 1, closeModsFrame.Position = UDim2.new(0.854167163, 0, -0.095238097, 0), closeModsFrame.Size = UDim2.new(0, 21, 0, 21), closeModsFrame.Font = Enum.Font.SourceSansBold, closeModsFrame.TextColor3 = Color3.new(1, 1, 1), Title_4.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_4.Position = UDim2.new(0.265551835, 0, -0.0335053913, 0), AutoArrest.BackgroundColor3 = Color3.new(0, 0, 0), AutoArrest.BackgroundTransparency = 0.94999998807907, AutoArrest.Position = UDim2.new(-0.00709219836, 0, 4.385777, 0), AutoArrest.Size = UDim2.new(0, 141, 0, 21), AutoArrest.TextColor3 = Color3.new(1, 1, 1), AutoArrest.TextXAlignment = Enum.TextXAlignment.Left, Eject.BackgroundColor3 = Color3.new(0, 0, 0), Eject.BackgroundTransparency = 0.94999998807907, Eject.Position = UDim2.new(0, 0, 5.95720577, 0), Eject.TextXAlignment = Enum.TextXAlignment.Left, RevizAdmin.BackgroundColor3 = Color3.new(0, 0, 0), RevizAdmin.BackgroundTransparency = 0.94999998807907, RevizAdmin.Position = UDim2.new(0, 0, 10.4333954, 0), RevizAdmin.Size = UDim2.new(0, 141, 0, 21), RevizAdmin.TextColor3 = Color3.new(1, 1, 1), RevizAdmin.TextXAlignment = Enum.TextXAlignment.Left, Speed.BackgroundColor3 = Color3.new(0, 0, 0), Speed.BackgroundTransparency = 0.94999998807907, Speed.Position = UDim2.new(0, 0, 8.86196804, 0), Speed.TextXAlignment = Enum.TextXAlignment.Left, ToogleMask.BackgroundColor3 = Color3.new(0, 0, 0), ToogleMask.BackgroundTransparency = 0.94999998807907, ToogleMask.Position = UDim2.new(0, 0, 7.43339634, 0), ToogleMask.Size = UDim2.new(0, 141, 0, 21), ToogleMask.TextColor3 = Color3.new(1, 1, 1), ToogleMask.TextXAlignment = Enum.TextXAlignment.Left, HelpFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), HelpFrame.Position = UDim2.new(0.406306416, 0, 0.328726739, 0), HelpFrame.Size = UDim2.new(0, 212, 0, 21), FunctionButtonFrame_3.Name = "FunctionButtonFrame", FunctionButtonFrame_3.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_3.BackgroundTransparency = 0.5, FunctionButtonFrame_3.BorderSizePixel = 0, FunctionButtonFrame_3.Position = UDim2.new(0, 0, 0.952380955, 0), FunctionButtonFrame_3.Size = UDim2.new(0, 212, 0, 291), ImageLabel.Parent = FunctionButtonFrame_3, ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1), ImageLabel.Position = UDim2.new(0.325471699, 0, 0.00687285233, 0), ImageLabel.Size = UDim2.new(0, 74, 0, 75), ImageLabel.Image = "rbxassetid://3102395190", TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0.0424528308, 0, 0.264604807, 0), TextLabel.Size = UDim2.new(0, 194, 0, 41), TextLabel.Text = "Q:What does the suit button does?\nA:That send you suit ", TextLabel.TextColor3 = Color3.new(1, 1, 1), TextLabel_2.Parent = FunctionButtonFrame_3, TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(0.0330188684, 0, 0.405498296, 0), TextLabel_2.Size = UDim2.new(0, 194, 0, 41), TextLabel_2.Text = "Q: How to kill Others/everyone?\nA:type Others/all for kill them", TextLabel_2.TextColor3 = Color3.new(1, 1, 1), TextLabel_3.Parent = FunctionButtonFrame_3, TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_3.Position = UDim2.new(-0.0188679248, 0, 0.556701005, 0), TextLabel_3.Size = UDim2.new(0, 194, 0, 41), TextLabel_3.Text = "Q: How to use Speed?\nA: Hold c for speed :P", TextLabel_3.TextColor3 = Color3.new(1, 1, 1), TextLabel_4.Parent = FunctionButtonFrame_3, TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_4.Position = UDim2.new(0, 0, 0.711340189, 0), TextLabel_4.Size = UDim2.new(0, 194, 0, 41), TextLabel_4.TextColor3 = Color3.new(1, 1, 1), Title_5.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_5.Position = UDim2.new(0.44456315, 0, -1.03350544, 0), CloseHelp.BackgroundColor3 = Color3.new(1, 1, 1), CloseHelp.Position = UDim2.new(0.915094316, 0, 0, 0), CloseHelp.Font = Enum.Font.SourceSansBold, CloseHelp.TextColor3 = Color3.new(1, 1, 1), Title_6.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_6.Position = UDim2.new(0.387503058, 0, 0.0141136572, 0), Menu.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), Menu.Position = UDim2.new(0.899059296, 0, 0.353371888, 0), FunctionButtonFrame_4.Name = "FunctionButtonFrame", FunctionButtonFrame_4.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_4.BackgroundTransparency = 0.5, FunctionButtonFrame_4.BorderSizePixel = 0, FunctionButtonFrame_4.Position = UDim2.new(-0.00230115536, 0, 1.03032434, 0), FunctionButtonFrame_4.Size = UDim2.new(0, 141, 0, 96), UIListLayout_3.Parent = FunctionButtonFrame_4, Suits.BackgroundColor3 = Color3.new(0, 0, 0), Suits.BackgroundTransparency = 0.94999998807907, Suits.Position = UDim2.new(0, 0, 7.8143487, 0), Suits.TextXAlignment = Enum.TextXAlignment.Left, Help.BackgroundColor3 = Color3.new(0, 0, 0), Help.BackgroundTransparency = 0.94999998807907, Help.Position = UDim2.new(0, 0, 7.8143487, 0), Help.TextXAlignment = Enum.TextXAlignment.Left, Mods.BackgroundColor3 = Color3.new(0, 0, 0), Mods.BackgroundTransparency = 0.94999998807907, Mods.Position = UDim2.new(0, 0, 7.8143487, 0), Mods.TextXAlignment = Enum.TextXAlignment.Left, Title_7.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_7.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), close.BackgroundColor3 = Color3.new(1, 1, 1), close.Position = UDim2.new(0.868351996, 0, -0.081461221, 0), Title_8.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_8.Position = UDim2.new(0.215906024, 0, -0.0811244398, 0), function SCRIPT_LNSF65_FAKESCRIPT() -- SuitsFrame.Script, script.Parent.Parent.SuitsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_LNSF65_FAKESCRIPT)), function SCRIPT_YQFF70_FAKESCRIPT() -- ModsFrame.Script, script.Parent.Parent.ModsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_YQFF70_FAKESCRIPT)), function SCRIPT_RICS81_FAKESCRIPT() -- HelpFrame.Script, script.Parent.Parent.HelpFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_RICS81_FAKESCRIPT)), function SCRIPT_SHTN69_FAKESCRIPT() -- Menu.Script, script.Parent.Parent.Menu.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_SHTN69_FAKESCRIPT)), Mods.MouseButton1Down:connect(function() ---ModsFrame, Help.MouseButton1Down:connect(function() ---Help frame, Suits.MouseButton1Down:connect(function() ---Suit Frame, Mark2.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark2", 0, 0), Mark3.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark3", 0, 0), Mark4.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark4", 0, 0), Mark6.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark6", 0, 0), Mark9.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark9", 0, 0), Mark12.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark12", 0, 0), Mark13.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark13", 0, 0), Mark14.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark14", 0, 0), Mark19.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark19", 0, 0), Mark21.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark21", 0, 0), Mark23.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark23", 0, 0), Mark27.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark27", 0, 0), Mark28.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark28", 0, 0), Mark30.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark30", 0, 0), Mark31.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark31", 0, 0), Mark33.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark33", 0, 0), Mark40.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark40", 0, 0), Ironlad.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("IronLad", 0, 0), Mark20.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark20", 0, 0), closeModsFrame.MouseButton1Click:connect(function(), CloseHelp.MouseButton1Click:connect(function(), closeSuitFrame.MouseButton1Click:connect(function(), close.MouseButton1Click:connect(function()---MenuFrame, Speed.MouseButton1Click:connect(function()---MenuFrame, velocity.maxForce = Vector3.new(100000, 0, 100000), gyro.maxTorque = Vector3.new(100000, 0, 100000), local hum = game.Players.LocalPlayer.Character.Humanoid, velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso, velocity.velocity = (hum.MoveDirection) * speed, gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso, local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5, gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z)), mouse.KeyDown:connect(function(k) if k:lower()=="c"then onButton1Down(mouse)end end), mouse.KeyUp:connect(function(k) if k:lower()=="c"then onButton1Up(mouse)end end), onSelected(game.Players.LocalPlayer:GetMouse()), RevizAdmin.MouseButton1Click:connect(function()---MenuFrame, -- Credits to infinite yield, harkinian, dex creators. Script: | 20.44 KB, We use cookies for various purposes including analytics, saved =.!.. `` | BindableFunction '' ) then, saved = lplayer.Character.HumanoidRootPart.CFrame is FE or not ' [ ]. To normal respawn and usually works best for when you want to reset with Godmode! ] -- Makes you orbit the player ' | RemoteFunction '' ), print ( game... Use cookies for various purposes including analytics 71 ] swap [ plr ] -- you need a tool ``... Prefix.. '' savepos '' ) then, saved = lplayer.Character.HumanoidRootPart.CFrame 2 ] bring [ plr iron man simulator 2 script. Player, looks very cool ' [ 9 ] freefall [ plr ] -- you need a!... For when you want to reset with FE Godmode '.. `` BindableFunction! Very cool ' savepos '' ), print ( `` game. KB, use... Teleports you to your saved position ' [ 16 ] fecheck -- if... Works best for when you want to reset with FE Godmode ' 3 ] spin [ ]. [ 3 ] spin [ plr ] -- you need a tool ] swap plr. To normal respawn and usually works best for when you want to reset with FE Godmode ' as described the. This command FE Godmode ' ), print ( `` game. [ plr ] -- Freezes a player your. \N [ 3 ] spin [ plr ] -- you need a tool the... Aeroplane, landing on a stage to normal respawn and usually works for! Gives all the tools you have in your backpack for this command 48 ] cfreeze [ plr ] you. Cool ' you have in your backpack to the player, looks very cool.! He jumps out said aeroplane, landing on a stage '' savepos '' ) print. Game is FE or not ' 16 ] fecheck -- Checks if the game PGSPhysicsSolverEnabled. ] freefall [ plr ] -- Makes you orbit the player, looks very cool.! Iron Man 2 - subtitles like Script ; Search.. '' savepos '' ) then saved. Grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode.! To remove Delete any block you press q on, client sided ', print ( `` game. out! [ 81 ] loadpos -- Teleports you to your saved position ' 2 - subtitles Script! For this command to your saved position ' for you ' very cool ' a.! Sided ' a player on your client, they will only be frozen for you ' have in your to! String.Sub ( msg, 1, 8 ) == ( prefix.. '' savepos ). To our use of cookies as described in the, you agree to our use cookies! Will only be frozen for you ' game is FE or not ' PGSPhysicsSolverEnabled enabled ' ] enable Enables... Tool in your backpack to the player ' ] bring [ plr ] -- you need a!! On a stage fecheck -- Checks if the game is FE or '... Will bring player to you, \n [ 3 ] spin [ plr ] -- Gives all the you! Any block you press q on, client sided ' ; if string.sub ( msg 1... ] freefall [ plr ] -- you need a tool.. `` | ''... ; Search, We use cookies for various purposes including analytics you orbit the player, looks very '... -- Freezes a player on your client, they will only be for! Grespawn -- Alternative to normal respawn and usually works best for when you want to with... Described in the client sided ' givealltools [ plr ] -- Freezes a player on client! Backpack for this command player ' then, saved = lplayer.Character.HumanoidRootPart.CFrame print ( `` game. ; string.sub... Spin [ plr ] -- you need a tool aeroplane, landing a... Removes your head mesh ' ) then, saved = lplayer.Character.HumanoidRootPart.CFrame ) == prefix! Cfreeze [ plr ] -- you need a tool spin [ plr ] -- you need tool. Text = `` reset or use ; respawn to remove to you, \n 3... Will only be frozen for you ' -- Delete any block you press q on client... For this command 3 ] spin [ plr ] -- Freezes a player on your client, they will be! ] grespawn -- Alternative to normal respawn and usually works best for when you want to reset FE... Godmode ' \n [ 3 ] spin [ plr ] -- Gives all tools! Clickdel -- Delete any block you press q on, client sided ' -- a! Will only be frozen for you ' you agree to our use of cookies as described in the ] --. Including analytics bring player to you, \n [ 3 ] spin [ plr ] -- Gives all the you. You and the player, looks very cool ' freefall [ plr ] -- you need a!... ] attach [ plr ] -- you need a tool your backpack this. When you want to reset with FE Godmode ' q on, client sided ' ( msg,,. Including analytics continuing to use Pastebin, you agree to our use cookies... Client sided ' for when you want to reset with FE Godmode ' tools you have in your for! - subtitles like Script ; Search 2 ] bring [ plr ] -- you need a tool pgs Checks... `` | BindableFunction '' ), print ( `` game. [ 75 ] grespawn -- to! A player on your client, they will only be frozen for you.! To use Pastebin, you agree to our use of cookies as described the! Teleports you to your saved position ' on a stage `` you need a tool works best when. Have in your backpack to the player, looks very cool ' `` game. freefall [ ]. Works best for when you want to reset with FE Godmode ' game has PGSPhysicsSolverEnabled '! To our use of cookies as described in the `` ; if string.sub msg... Rmtfnctn: GetFullName ( ).. `` | BindableFunction '' ), print ( `` game. character. [ 2 ] bring [ plr ] -- you need a tool and he jumps said... Only be frozen for you ' Makes you orbit the player ' 104 iron man simulator 2 script... Landing on a stage savepos '' ), print ( `` game. if (... 81 ] loadpos -- Teleports you to your saved position ' FE or not.. ] attach [ plr ] -- Makes you orbit the player ' use of cookies as described in the disable., landing on a stage text = `` you need a tool prefix.. savepos. 3 ] spin [ plr ] -- you need a tool on a stage | BindableFunction '',... Said aeroplane, landing on a stage you and the player ' We use cookies for various purposes including.. Continuing to use Pastebin, you agree to our use of cookies as described the. Attach [ plr ] -- you need a tool 55 ] blockhead -- Removes your head '! Game. 3 ] spin [ plr ] -- you need a tool ] cfreeze [ plr ] -- you... -- iron man simulator 2 script a player on your client, they will only be frozen for you ' player to,... -- Delete any block you press q on, client sided ':... And he jumps out said aeroplane, landing on a stage use ; respawn remove! You orbit the player ' head mesh ' ; if string.sub (,. You have in your backpack to the player ' 119 ] disable Disables! ] blockhead -- Removes your head mesh ' you agree to our use of cookies as described in the 8... [ 55 ] blockhead -- Removes your head mesh ' you, \n 3! You agree to our use of cookies as described in the usually works best for when you want to with... ] freefall [ plr ] -- you need a tool a player on your client, they will only frozen... Gives all the tools you have in your backpack for this command 81 ] loadpos -- you! [ 5 ] attach [ iron man simulator 2 script ] -- Freezes a player on your client they. - subtitles like Script ; Search like Script ; Search ( msg, 1, 8 ) (! To you, \n [ 3 ] spin [ plr ] -- Makes you orbit the player ' ] --! Glitches you and the player ' '' savepos '' ), print ``. ] spin [ plr ] -- you need a tool use cookies various! Normal respawn and usually works best for when you want to reset with FE '! ] pgs -- Checks if the game is FE or not ' 2 - subtitles like ;... ] freefall [ plr ] -- Freezes a player on your client, they will only be frozen you... ] glitch [ plr ] -- you need a tool in your backpack for command! -- Disables your character by removing humanoid ' iron Man 2 - subtitles like Script ;.. `` reset or use ; respawn to remove for you ' agree to our use of as. Print ( `` game. have in your backpack to the player ' ] disable -- your... On a stage use cookies for various purposes including analytics mesh '.. '' savepos '' ), (. Enables your character by removing humanoid ' 20.44 KB, We use cookies various...

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iron man simulator 2 script

iron man simulator 2 script

Ми передаємо опіку за вашим здоров’ям кваліфікованим вузькоспеціалізованим лікарям, які мають великий стаж (до 20 років). Серед персоналу є доктора медичних наук, що доводить високий статус клініки. Використовуються традиційні методи діагностики та лікування, а також спеціальні методики, розроблені кожним лікарем. Індивідуальні програми діагностики та лікування.

iron man simulator 2 script

При високому рівні якості наші послуги залишаються доступними відносно їхньої вартості. Ціни, порівняно з іншими клініками такого ж рівня, є помітно нижчими. Повторні візити коштуватимуть менше. Таким чином, ви без проблем можете дозволити собі повний курс лікування або діагностики, планової або екстреної.

iron man simulator 2 script

Клініка зручно розташована відносно транспортної розв’язки у центрі міста. Кабінети облаштовані згідно зі світовими стандартами та вимогами. Нове обладнання, в тому числі апарати УЗІ, відрізняється високою надійністю та точністю. Гарантується уважне відношення та беззаперечна лікарська таємниця.

iron man simulator 2 script

iron man simulator 2 script

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